mirror of
https://github.com/protomaps/PMTiles.git
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v3 js: varint routines [#41]
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@@ -11,7 +11,13 @@ import {
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createDirectory,
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} from "./index";
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import { Entry as EntryV3, zxyToTileId, tileIdToZxy, findTile } from "./v3";
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import {
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Entry as EntryV3,
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zxyToTileId,
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tileIdToZxy,
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findTile,
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readVarint,
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} from "./v3";
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test("stub data", (assertion) => {
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let dataview = createDirectory([
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@@ -148,6 +154,22 @@ test("convert spec v1 directory to spec v2 directory", (assertion) => {
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assertion.ok(entry!.offset === 3);
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});
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test("varint", (assertion) => {
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let b: BufferPosition = {
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buf: new Uint8Array([0, 1, 127, 0xe5, 0x8e, 0x26]),
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pos: 0,
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};
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assertion.eq(readVarint(b), 0);
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assertion.eq(readVarint(b), 1);
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assertion.eq(readVarint(b), 127);
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assertion.eq(readVarint(b), 624485);
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b = {
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buf: new Uint8Array([0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x0f]),
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pos: 0,
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};
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assertion.eq(readVarint(b), 9007199254740991);
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});
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test("zxy to tile id", (assertion) => {
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assertion.eq(zxyToTileId(0, 0, 0), 0);
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assertion.eq(zxyToTileId(1, 0, 0), 1);
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@@ -185,7 +207,9 @@ test("tile search for first entry == id", (assertion) => {
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});
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test("tile search for first entry == id", (assertion) => {
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let entries: EntryV3[] = [{ tileId: 100, offset: 1, length: 1, runLength: 1 }];
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let entries: EntryV3[] = [
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{ tileId: 100, offset: 1, length: 1, runLength: 1 },
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];
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let entry = findTile(entries, 100)!;
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assertion.eq(entry.offset, 1);
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assertion.eq(entry.length, 1);
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@@ -193,7 +217,9 @@ test("tile search for first entry == id", (assertion) => {
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});
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test("tile search for first entry == id", (assertion) => {
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let entries: EntryV3[] = [{ tileId: 100, offset: 1, length: 1, runLength: 2 }];
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let entries: EntryV3[] = [
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{ tileId: 100, offset: 1, length: 1, runLength: 2 },
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];
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let entry = findTile(entries, 101)!;
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assertion.eq(entry.offset, 1);
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assertion.eq(entry.length, 1);
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@@ -217,7 +243,9 @@ test("tile search for first entry == id", (assertion) => {
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});
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test("leaf search", (assertion) => {
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let entries: EntryV3[] = [{ tileId: 100, offset: 1, length: 1, runLength: 0 }];
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let entries: EntryV3[] = [
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{ tileId: 100, offset: 1, length: 1, runLength: 0 },
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];
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let entry = findTile(entries, 150);
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assertion.eq(entry!.offset, 1);
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assertion.eq(entry!.length, 1);
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58
js/v3.ts
58
js/v3.ts
@@ -1,3 +1,60 @@
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interface BufferPosition {
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buf: Uint8Array;
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pos: number;
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}
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function toNum(low: number, high: number): number {
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return (high >>> 0) * 0x100000000 + (low >>> 0);
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}
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function readVarintRemainder(l: number, p: BufferPosition): number {
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var buf = p.buf,
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h,
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b;
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b = buf[p.pos++];
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h = (b & 0x70) >> 4;
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if (b < 0x80) return toNum(l, h);
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b = buf[p.pos++];
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h |= (b & 0x7f) << 3;
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if (b < 0x80) return toNum(l, h);
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b = buf[p.pos++];
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h |= (b & 0x7f) << 10;
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if (b < 0x80) return toNum(l, h);
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b = buf[p.pos++];
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h |= (b & 0x7f) << 17;
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if (b < 0x80) return toNum(l, h);
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b = buf[p.pos++];
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h |= (b & 0x7f) << 24;
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if (b < 0x80) return toNum(l, h);
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b = buf[p.pos++];
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h |= (b & 0x01) << 31;
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if (b < 0x80) return toNum(l, h);
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throw new Error("Expected varint not more than 10 bytes");
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}
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export function readVarint(p: BufferPosition): number {
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var buf = p.buf,
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val,
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b;
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b = buf[p.pos++];
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val = b & 0x7f;
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if (b < 0x80) return val;
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b = buf[p.pos++];
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val |= (b & 0x7f) << 7;
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if (b < 0x80) return val;
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b = buf[p.pos++];
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val |= (b & 0x7f) << 14;
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if (b < 0x80) return val;
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b = buf[p.pos++];
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val |= (b & 0x7f) << 21;
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if (b < 0x80) return val;
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b = buf[p.pos];
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val |= (b & 0x0f) << 28;
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return readVarintRemainder(val, p);
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}
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function rotate(n: number, xy: number[], rx: number, ry: number): void {
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if (ry == 0) {
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if (rx == 1) {
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@@ -98,4 +155,3 @@ export function findTile(entries: Entry[], tileId: number): Entry | null {
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}
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return null;
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}
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