Files
PMTiles/js/v3.ts
2022-09-19 21:13:58 -07:00

158 lines
3.0 KiB
TypeScript

interface BufferPosition {
buf: Uint8Array;
pos: number;
}
function toNum(low: number, high: number): number {
return (high >>> 0) * 0x100000000 + (low >>> 0);
}
function readVarintRemainder(l: number, p: BufferPosition): number {
var buf = p.buf,
h,
b;
b = buf[p.pos++];
h = (b & 0x70) >> 4;
if (b < 0x80) return toNum(l, h);
b = buf[p.pos++];
h |= (b & 0x7f) << 3;
if (b < 0x80) return toNum(l, h);
b = buf[p.pos++];
h |= (b & 0x7f) << 10;
if (b < 0x80) return toNum(l, h);
b = buf[p.pos++];
h |= (b & 0x7f) << 17;
if (b < 0x80) return toNum(l, h);
b = buf[p.pos++];
h |= (b & 0x7f) << 24;
if (b < 0x80) return toNum(l, h);
b = buf[p.pos++];
h |= (b & 0x01) << 31;
if (b < 0x80) return toNum(l, h);
throw new Error("Expected varint not more than 10 bytes");
}
export function readVarint(p: BufferPosition): number {
var buf = p.buf,
val,
b;
b = buf[p.pos++];
val = b & 0x7f;
if (b < 0x80) return val;
b = buf[p.pos++];
val |= (b & 0x7f) << 7;
if (b < 0x80) return val;
b = buf[p.pos++];
val |= (b & 0x7f) << 14;
if (b < 0x80) return val;
b = buf[p.pos++];
val |= (b & 0x7f) << 21;
if (b < 0x80) return val;
b = buf[p.pos];
val |= (b & 0x0f) << 28;
return readVarintRemainder(val, p);
}
function rotate(n: number, xy: number[], rx: number, ry: number): void {
if (ry == 0) {
if (rx == 1) {
xy[0] = n - 1 - xy[0];
xy[1] = n - 1 - xy[1];
}
let t = xy[0];
xy[0] = xy[1];
xy[1] = t;
}
}
function idOnLevel(z: number, pos: number): [number, number, number] {
let n = 1 << z;
let rx = pos;
let ry = pos;
let t = pos;
let xy = [0, 0];
let s = 1;
while (s < n) {
rx = 1 & ((t / 2) >> 0);
ry = 1 & (t ^ rx);
rotate(s, xy, rx, ry);
xy[0] += s * rx;
xy[1] += s * ry;
t = (t / 4) >> 0;
s *= 2;
}
return [z, xy[0], xy[1]];
}
export function zxyToTileId(z: number, x: number, y: number): number {
let acc = 0;
let tz = 0;
while (tz < z) {
acc += (0x1 << tz) * (0x1 << tz);
tz++;
}
let n = 1 << z;
let rx = 0;
let ry = 0;
let d = 0;
let xy = [x, y];
let s = (n / 2) >> 0;
while (s > 0) {
rx = (xy[0] & s) > 0 ? 1 : 0;
ry = (xy[1] & s) > 0 ? 1 : 0;
d += s * s * ((3 * rx) ^ ry);
rotate(s, xy, rx, ry);
s = (s / 2) >> 0;
}
return acc + d;
}
export function tileIdToZxy(i: number): [number, number, number] {
let acc = 0;
let z = 0;
while (true) {
let num_tiles = (0x1 << z) * (0x1 << z);
if (acc + num_tiles > i) {
return idOnLevel(z, i - acc);
}
acc += num_tiles;
z++;
}
}
export interface Entry {
tileId: number;
offset: number;
length: number;
runLength: number;
}
export function findTile(entries: Entry[], tileId: number): Entry | null {
let m = 0;
let n = entries.length - 1;
while (m <= n) {
const k = (n + m) >> 1;
const cmp = tileId - entries[k].tileId;
if (cmp > 0) {
m = k + 1;
} else if (cmp < 0) {
n = k - 1;
} else {
return entries[k];
}
}
// at this point, m > n
if (n >= 0) {
if (entries[n].runLength === 0) {
return entries[n];
}
if (tileId - entries[n].tileId < entries[n].runLength) {
return entries[n];
}
}
return null;
}