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https://github.com/protomaps/PMTiles.git
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python writer correctly handles sparse pyramids where leaf parent tile missing [#37]
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@@ -39,11 +39,11 @@ def make_pyramid(tile_entries,start_leaf_offset,max_dir_size=21845):
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for group in itertools.groupby(entries_in_leaves,key=by_parent):
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subpyramid_entries = list(group[1])
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root = subpyramid_entries[0]
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root = by_parent(subpyramid_entries[0])
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if len(packed_entries) + len(subpyramid_entries) <= max_dir_size:
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# the first item MUST be the root of the pyramid (sorted) - but it may have multiple roots
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packed_entries.extend(subpyramid_entries)
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packed_roots.append((root.z,root.x,root.y))
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packed_roots.append((root[0],root[1],root[2]))
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else:
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# flush the current packed entries
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@@ -55,7 +55,7 @@ def make_pyramid(tile_entries,start_leaf_offset,max_dir_size=21845):
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current_offset += 17 * len(packed_entries)
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packed_entries = subpyramid_entries
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packed_roots = [(root.z,root.x,root.y)]
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packed_roots = [(root[0],root[1],root[2])]
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# finalize the last set
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if len(packed_entries):
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@@ -66,7 +66,6 @@ def make_pyramid(tile_entries,start_leaf_offset,max_dir_size=21845):
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packed_entries.sort(key=entrysort)
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leaf_dirs.append(packed_entries)
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# sort root entries again?
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return (root_entries,leaf_dirs)
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@contextmanager
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@@ -60,11 +60,28 @@ class TestTilePyramid(unittest.TestCase):
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Entry(3,1,3,14,1,False)
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]
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root_entries, leaf_dirs = make_pyramid(entries,0,7)
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print(root_entries)
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self.assertEqual(len(root_entries),7)
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self.assertEqual(root_entries[5].y,0)
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self.assertEqual(root_entries[6].y,1)
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def test_sparse_pyramid(self):
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entries = [
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Entry(0,0,0,0,1,False),
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Entry(1,0,0,1,1,False),
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Entry(1,0,1,2,1,False),
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Entry(1,1,0,3,1,False),
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Entry(1,1,1,4,1,False),
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Entry(2,0,0,5,1,False),
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Entry(3,0,0,6,1,False),
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# Entry(2,0,1,7,1,False), make this entry missing
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Entry(3,0,2,8,1,False)
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]
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root_entries, leaf_dirs = make_pyramid(entries,0,7)
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self.assertEqual(len(root_entries),7)
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self.assertEqual(root_entries[6].z,2)
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self.assertEqual(root_entries[6].x,0)
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self.assertEqual(root_entries[6].y,1)
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def test_full_z7_pyramid(self):
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entries = []
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# create artificial 8 levels
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