base v3 tileID and lookup functions [#41]

This commit is contained in:
Brandon Liu
2022-09-19 20:41:08 -07:00
parent 407db08d73
commit 07eaf102a9
2 changed files with 178 additions and 0 deletions

View File

@@ -11,6 +11,8 @@ import {
createDirectory,
} from "./index";
import { Entry as EntryV3, zxyToTileId, tileIdToZxy, findTile } from "./v3";
test("stub data", (assertion) => {
let dataview = createDirectory([
{ z: 5, x: 1000, y: 2000, offset: 1000, length: 2000, is_dir: false },
@@ -145,3 +147,78 @@ test("convert spec v1 directory to spec v2 directory", (assertion) => {
entry = parseEntry(view, 2);
assertion.ok(entry!.offset === 3);
});
test("zxy to tile id", (assertion) => {
assertion.eq(zxyToTileId(0, 0, 0), 0);
assertion.eq(zxyToTileId(1, 0, 0), 1);
assertion.eq(zxyToTileId(1, 0, 1), 2);
assertion.eq(zxyToTileId(1, 1, 1), 3);
assertion.eq(zxyToTileId(1, 1, 0), 4);
assertion.eq(zxyToTileId(2, 0, 0), 5);
});
test("tile id to zxy", (assertion) => {
assertion.eq(tileIdToZxy(0), [0, 0, 0]);
assertion.eq(tileIdToZxy(1), [1, 0, 0]);
assertion.eq(tileIdToZxy(2), [1, 0, 1]);
assertion.eq(tileIdToZxy(3), [1, 1, 1]);
assertion.eq(tileIdToZxy(4), [1, 1, 0]);
assertion.eq(tileIdToZxy(5), [2, 0, 0]);
});
test("a lot of tiles", (assertion) => {
for (var z = 0; z < 9; z++) {
for (var x = 0; x < 1 << z; x++) {
for (var y = 0; y < 1 << z; y++) {
let result = tileIdToZxy(zxyToTileId(z, x, y));
if (result[0] !== z || result[1] !== x || result[2] !== y) {
assertion.fail("roundtrip failed");
}
}
}
}
});
test("tile search for first entry == id", (assertion) => {
let entries: EntryV3[] = [];
assertion.eq(findTile(entries, 101), null);
});
test("tile search for first entry == id", (assertion) => {
let entries: EntryV3[] = [{ tileId: 100, offset: 1, length: 1, runLength: 1 }];
let entry = findTile(entries, 100)!;
assertion.eq(entry.offset, 1);
assertion.eq(entry.length, 1);
assertion.eq(findTile(entries, 101), null);
});
test("tile search for first entry == id", (assertion) => {
let entries: EntryV3[] = [{ tileId: 100, offset: 1, length: 1, runLength: 2 }];
let entry = findTile(entries, 101)!;
assertion.eq(entry.offset, 1);
assertion.eq(entry.length, 1);
entries = [
{ tileId: 100, offset: 1, length: 1, runLength: 1 },
{ tileId: 150, offset: 2, length: 2, runLength: 2 },
];
entry = findTile(entries, 151)!;
assertion.eq(entry.offset, 2);
assertion.eq(entry.length, 2);
entries = [
{ tileId: 50, offset: 1, length: 1, runLength: 2 },
{ tileId: 100, offset: 2, length: 2, runLength: 1 },
{ tileId: 150, offset: 3, length: 3, runLength: 1 },
];
entry = findTile(entries, 51)!;
assertion.eq(entry.offset, 1);
assertion.eq(entry.length, 1);
});
test("leaf search", (assertion) => {
let entries: EntryV3[] = [{ tileId: 100, offset: 1, length: 1, runLength: 0 }];
let entry = findTile(entries, 150);
assertion.eq(entry!.offset, 1);
assertion.eq(entry!.length, 1);
});

101
js/v3.ts Normal file
View File

@@ -0,0 +1,101 @@
function rotate(n: number, xy: number[], rx: number, ry: number): void {
if (ry == 0) {
if (rx == 1) {
xy[0] = n - 1 - xy[0];
xy[1] = n - 1 - xy[1];
}
let t = xy[0];
xy[0] = xy[1];
xy[1] = t;
}
}
function idOnLevel(z: number, pos: number): [number, number, number] {
let n = 1 << z;
let rx = pos;
let ry = pos;
let t = pos;
let xy = [0, 0];
let s = 1;
while (s < n) {
rx = 1 & ((t / 2) >> 0);
ry = 1 & (t ^ rx);
rotate(s, xy, rx, ry);
xy[0] += s * rx;
xy[1] += s * ry;
t = (t / 4) >> 0;
s *= 2;
}
return [z, xy[0], xy[1]];
}
export function zxyToTileId(z: number, x: number, y: number): number {
let acc = 0;
let tz = 0;
while (tz < z) {
acc += (0x1 << tz) * (0x1 << tz);
tz++;
}
let n = 1 << z;
let rx = 0;
let ry = 0;
let d = 0;
let xy = [x, y];
let s = (n / 2) >> 0;
while (s > 0) {
rx = (xy[0] & s) > 0 ? 1 : 0;
ry = (xy[1] & s) > 0 ? 1 : 0;
d += s * s * ((3 * rx) ^ ry);
rotate(s, xy, rx, ry);
s = (s / 2) >> 0;
}
return acc + d;
}
export function tileIdToZxy(i: number): [number, number, number] {
let acc = 0;
let z = 0;
while (true) {
let num_tiles = (0x1 << z) * (0x1 << z);
if (acc + num_tiles > i) {
return idOnLevel(z, i - acc);
}
acc += num_tiles;
z++;
}
}
export interface Entry {
tileId: number;
offset: number;
length: number;
runLength: number;
}
export function findTile(entries: Entry[], tileId: number): Entry | null {
let m = 0;
let n = entries.length - 1;
while (m <= n) {
const k = (n + m) >> 1;
const cmp = tileId - entries[k].tileId;
if (cmp > 0) {
m = k + 1;
} else if (cmp < 0) {
n = k - 1;
} else {
return entries[k];
}
}
// at this point, m > n
if (n >= 0) {
if (entries[n].runLength === 0) {
return entries[n];
}
if (tileId - entries[n].tileId < entries[n].runLength) {
return entries[n];
}
}
return null;
}